Unity Tutorial 06

The Ninth showed us to download sky box and applied it to our game. we then looked at different sky box's materials to see how it effects our game . i ended up going for 'New Dawn' because it gave the calm a calm and relaxing feel to the game with the orange and yellow hew. We then added wind zones to our game witch gave our game a more realistic look with the trees moving slowly, also adding a wind radius, this only allows the wind to be perceived depending on how close you are to the trees.

Image result for game environment
(Game Environment)

For the next tutorial we learned how to add objects that can be taken in the environment. So we had to write code that allows us to pick up a weapon. The next thing we learned was a fade screen, this is a black screen that displays on the screen for as long as it takes for you character to load into the game, or for as long as you wan it. 

Overall i though that this is we an easy tutorial to follow, although i thought they might have been compressed into a smaller time-frame, but i still learned a lot from it.


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