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Showing posts with the label Reading

Week 9 Reading and Writing

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Overall the reading and writing assignments were OK, the most interesting parts i found were the YouTube tutorials and the actual game making part of it all. I wasn't really into reading, although it was interesting to learn all the different things that go into game development. So far I'm happy with my game design but it still needs some work/ fine tuning with code and everything.  (Gaming)

Game Fun

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I thought the article on MDA was very interesting, It thought me about the iterative, quality and quantitate. And how rules , system fun are the main components for creating a game. And then establishing their design counterparts. https://en.wikipedia.org/wiki/MDA I like how it also explains the ascetics, and goes into what makes a game fun. for example games like quake would express a challenge , the sims and final fantasy, the sims express the discovery, fantasy, expression, and Narrative etc. http://gamedevelopertips.com/mechanics-dynamics-aesthetics-game-design-theory-behind-games/ The document on hearts clubs diamonds and spades was also very interesting it talks about the inter relationship of two dimensions of playing style. https://www.meeplemountain.com/top-six/top-6-abstract-games-games-about-nothing-and-everything/ ( Random Hands Gaming )

Game Elements

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It was interesting reading about the different elements of games and how players interact with each other within the game and the game system. For example you can have 1 v 1 games such as Chess and you can also have multi-player v multi-player games such as Call Of Duty. link . The second factor was the objective the player has to achieve such as capturing or destroying a certain area of the map, or eliminating the opponent team till your team reaches a certain amount of kills, a third option would also be a chase/escape game such as Temple Run or Super Mario bros. link .  the last factor would be to have a certain theme for your game, weather it be set in the future, or in the past, having a theme for your game give's the game more of an emotional connection for the player. Having a theme can also make the game easier to learn and play. link . ( Game Objectives )

Game Elements

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Reading this article really made me think of all the different elements that go into making a game such as design, art and audio, coming up with your own game ideas and all those different elements much be very difficult. the importance of visuals in gaming is also very important because like food it has to look appealing for us to eat it or in this case play it, i know that this is the case for me for games like Call Of Duty, Fifa etc.  The article also brought up the fact that design is getting a bit stale when is come to gaming and i would have to agree, as an avid gamer I'm yet to see a game that breaks the conventional rules of game design. i fond it interesting when he talked about the fact that game designers need to develop the vocabulary and go more in depth into what really makes a game fun rather than just saying  ' "fun" or not "fun" '. ( Design tools )